Post by Heart on Mar 5, 2012 2:41:01 GMT -5
Name: Dust Bomb
Form: Trap Master
Rank: E-Rank
Type: Offensive/Defensive
Stamina Cost: -10 a Use
Description: A small bag that when thrown down creates a large cloud of a thick mixture of hot chili pepper, carbon dioxide, dehydrated black ink, and dirt as well as dried out swamp mud into the air making it stink, burn, and give possible allergic reactions while making it hard to breath.
Bonuses: N/A
Name: Razor Dust Bomb
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -35 a Use
Description: A small bag then when thrown down releases thousands of bits and pieces of razor sharp steel that looks like normal dirt molecules, however anyone that doesn't have cyborg enhancements for their breathing, or doesn't have the correct breath mask, when breathed in suffers millions of gashes through their lungs and throat, not life threatening but incredibly painful.
Bonuses: N/A
Name: Poison Gas Bomb
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: A small bag that when thrown explodes into a mixture of Poison and acid turned to vapor. The poison acts as a paralyses, slowing down and shutting down all body movements, while the weak acid causes first to second degree acidic burns across the targets body no matter what they may be made of at the time unless they as well are poison or acid.
Bonuses: N/A
Name: Caltrop Shower
Form: Trap Master
Rank: E-Rank
Type: Offensive/Defensive
Stamina Cost: -10 a Use
Description: A very easy attack, this send about five hundred razor sharp caltrops clattering about the entire area, when stepped on they can slice through wood, leather, and flesh with east, nicking and scraping stone and rock but thats at the most.
Bonuses: N/A
Name: Marble Shower
Form: Trap Master
Rank: E-Rank
Type: Offensive/Defensive
Stamina Cost: -10 a Use
Description: Releases about a thousand harmless (on their own) marbles across the battlefield, if the field has a stable or hard ground when stepped on they can cause anyone who doesn't pay attention to fall flat on their face.
Bonuses: N/A
Name: Marble/Caltrop Explosion
Form: Trap Master
Rank: A-Rank
Type: Offensive/Defensive
Stamina Cost: -200 a Use
Description: This can only be used if caltrops or marbles litter the ground, when this is released every single one explodes with the force of a chunk of c4 each. Sending blades and bits of steel forward at high speeds as well as causing an explosive force each that has the power to shatter anything to titanium, and crack diamond as well as blast chunks from it.
Bonuses: N/A
Name: Minor Landmines
Form: Trap Master
Rank: D-Rank
Type: Offensive/Defensive
Stamina Cost: -15 a Use
Description: Small thin disks as thick as paper, they have one side thats sticky one one side, they are set on pressure so as soon as pressure is applied or remove they explode with the force of a single stick of dynamite.
Bonuses: N/A
Name: Landmines
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: Small thin disks as thick as paper, they have one side thats sticky one one side, they are set on pressure so as soon as pressure is applied or remove they explode with the force of five sticks of dynamite.
Bonuses: N/A
Name: Greater Landmines
Form: Trap Master
Rank: B-Rank
Type: Offensive/Defensive
Stamina Cost: -75 a Use
Description: Small thin disks as thick as paper, they have one side thats sticky one one side, they are set on pressure so as soon as pressure is applied or remove they explode with the force of 25 sticks of dynamite.
Bonuses: N/A
Name: Land Spike
Form: Trap Master
Rank: D-Rank
Type: Offensive/Defensive
Stamina Cost: -15 a Use
Description: Designed to mess with Giants, this is a massive spike of enhanced steel coated in a fine dust of seastone. When aimed correctly it has a large disk in its center, designed to halt an incoming giant attack, impale it and protect whoever is underneath this disk.
Bonuses: N/A
Name: Land Spike Bomb
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: Designed to mess with Giants, this is a massive spike of enhanced steel coated in a fine dust of seastone and explosive powers. When aimed correctly it has a large disk in its center, designed to halt an incoming giant attack, impale it and protect whoever is underneath this disk, and then explode while inside the attacker.
Bonuses: N/A
Name: Artificial Haki Pulse
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: A basic disk about the size of a small plate, all that is done is its thrown down and everything within a 100 foot radius that is devil-fruit based is totally removed from existence. No Devil Fruit abilities work in this area, (Including passives that are granted and Zoan forms, all Devil Fruit Related things end in this area.)
Bonuses: N/A
Name: Stink Bomb
Form: Trap Master
Rank: E-Rank
Type: Offensive/Defensive
Stamina Cost: -10 a Use
Description: A very basic and underhanded trap, a simple bag that when thrown releases the smell of rotten eggs, skunk scent, rotting carcasses, maggots, and swamp filling the air mixed with spoiled fruits. Incredibly disgusting and basically made simply to distract and send people scattering.
Bonuses: N/A
Name: Firework Pellets
Form: Trap Master
Rank: E-Rank
Type: Offensive/Defensive
Stamina Cost: -10 a Use
Description: A basic technique that allows the user to take up about fifty small pellets the size of marbles and throw them, releasing sparks and flash bangs following it up with bright flashes, energy, and fireworks across the area in streamers of designs.
Bonuses: N/A
Name: Ti-Pronged Pitfall
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: A basic and yet incredible trap, the user throws three prongs making a triangle, and anything within that triangle within five seconds, is trapped within a thick electrical barrier, that then becomes a five story drop pitfall into the ground strait down, when it drops the electricity dies.
Bonuses: N/A
Name: Electric Cage
Form: Trap Master
Rank: B-Rank
Type: Offensive/Defensive
Stamina Cost: -75 a Use
Description: The user hurls about fifty slim rods across the entire field, and then hitting a button suddenly the equal to a lightning bolt blasts through all of the poles rapidly pulsing over and over for several minutes, making an unpredictable and dangerous cage and field of lightning.
Bonuses: N/A
Name: Liquid Nitrogen Bomb
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: A very dangerous and annoying bomb, when thrown anything within its splash zone is suddenly hit by a wave of liquid nitrogen freezing it solid tot he bone. Unlike the ice ice fruit saltwater cannot remove its effect, and only slow and gentle warm water can unfreeze someone if it is done soon after, other whys they will die.
Bonuses: N/A
Name: Acid Windmills
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: An amusing and sneaky trap, this is done by the user sticking about fifty windmills across the ground making it appear to just look pretty. However, when they start spinning, suddenly they release a rain of pure acid that is high enough level it will melt strait through anything in its way form flesh to diamond.
Bonuses: N/A
Name: Living Hell Marbles
Form: Trap Master
Rank: B-Rank
Type: Offensive/Defensive
Stamina Cost: -75 a Use
Description: Throwing about five thousand marbles across the grounds they all look exactly alike, however each one has a different surprise inside. Some explode into liquid nitrogen, others explode with the impact of c4, others with an acidic blast to melt through even diamond, and some are even concussion based, duds, normal marbles, or explode into bits of shrapnel, you never know and even the slightest change in air can trigger them.
Bonuses: N/A
Form: Trap Master
Rank: E-Rank
Type: Offensive/Defensive
Stamina Cost: -10 a Use
Description: A small bag that when thrown down creates a large cloud of a thick mixture of hot chili pepper, carbon dioxide, dehydrated black ink, and dirt as well as dried out swamp mud into the air making it stink, burn, and give possible allergic reactions while making it hard to breath.
Bonuses: N/A
Name: Razor Dust Bomb
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -35 a Use
Description: A small bag then when thrown down releases thousands of bits and pieces of razor sharp steel that looks like normal dirt molecules, however anyone that doesn't have cyborg enhancements for their breathing, or doesn't have the correct breath mask, when breathed in suffers millions of gashes through their lungs and throat, not life threatening but incredibly painful.
Bonuses: N/A
Name: Poison Gas Bomb
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: A small bag that when thrown explodes into a mixture of Poison and acid turned to vapor. The poison acts as a paralyses, slowing down and shutting down all body movements, while the weak acid causes first to second degree acidic burns across the targets body no matter what they may be made of at the time unless they as well are poison or acid.
Bonuses: N/A
Name: Caltrop Shower
Form: Trap Master
Rank: E-Rank
Type: Offensive/Defensive
Stamina Cost: -10 a Use
Description: A very easy attack, this send about five hundred razor sharp caltrops clattering about the entire area, when stepped on they can slice through wood, leather, and flesh with east, nicking and scraping stone and rock but thats at the most.
Bonuses: N/A
Name: Marble Shower
Form: Trap Master
Rank: E-Rank
Type: Offensive/Defensive
Stamina Cost: -10 a Use
Description: Releases about a thousand harmless (on their own) marbles across the battlefield, if the field has a stable or hard ground when stepped on they can cause anyone who doesn't pay attention to fall flat on their face.
Bonuses: N/A
Name: Marble/Caltrop Explosion
Form: Trap Master
Rank: A-Rank
Type: Offensive/Defensive
Stamina Cost: -200 a Use
Description: This can only be used if caltrops or marbles litter the ground, when this is released every single one explodes with the force of a chunk of c4 each. Sending blades and bits of steel forward at high speeds as well as causing an explosive force each that has the power to shatter anything to titanium, and crack diamond as well as blast chunks from it.
Bonuses: N/A
Name: Minor Landmines
Form: Trap Master
Rank: D-Rank
Type: Offensive/Defensive
Stamina Cost: -15 a Use
Description: Small thin disks as thick as paper, they have one side thats sticky one one side, they are set on pressure so as soon as pressure is applied or remove they explode with the force of a single stick of dynamite.
Bonuses: N/A
Name: Landmines
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: Small thin disks as thick as paper, they have one side thats sticky one one side, they are set on pressure so as soon as pressure is applied or remove they explode with the force of five sticks of dynamite.
Bonuses: N/A
Name: Greater Landmines
Form: Trap Master
Rank: B-Rank
Type: Offensive/Defensive
Stamina Cost: -75 a Use
Description: Small thin disks as thick as paper, they have one side thats sticky one one side, they are set on pressure so as soon as pressure is applied or remove they explode with the force of 25 sticks of dynamite.
Bonuses: N/A
Name: Land Spike
Form: Trap Master
Rank: D-Rank
Type: Offensive/Defensive
Stamina Cost: -15 a Use
Description: Designed to mess with Giants, this is a massive spike of enhanced steel coated in a fine dust of seastone. When aimed correctly it has a large disk in its center, designed to halt an incoming giant attack, impale it and protect whoever is underneath this disk.
Bonuses: N/A
Name: Land Spike Bomb
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: Designed to mess with Giants, this is a massive spike of enhanced steel coated in a fine dust of seastone and explosive powers. When aimed correctly it has a large disk in its center, designed to halt an incoming giant attack, impale it and protect whoever is underneath this disk, and then explode while inside the attacker.
Bonuses: N/A
Name: Artificial Haki Pulse
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: A basic disk about the size of a small plate, all that is done is its thrown down and everything within a 100 foot radius that is devil-fruit based is totally removed from existence. No Devil Fruit abilities work in this area, (Including passives that are granted and Zoan forms, all Devil Fruit Related things end in this area.)
Bonuses: N/A
Name: Stink Bomb
Form: Trap Master
Rank: E-Rank
Type: Offensive/Defensive
Stamina Cost: -10 a Use
Description: A very basic and underhanded trap, a simple bag that when thrown releases the smell of rotten eggs, skunk scent, rotting carcasses, maggots, and swamp filling the air mixed with spoiled fruits. Incredibly disgusting and basically made simply to distract and send people scattering.
Bonuses: N/A
Name: Firework Pellets
Form: Trap Master
Rank: E-Rank
Type: Offensive/Defensive
Stamina Cost: -10 a Use
Description: A basic technique that allows the user to take up about fifty small pellets the size of marbles and throw them, releasing sparks and flash bangs following it up with bright flashes, energy, and fireworks across the area in streamers of designs.
Bonuses: N/A
Name: Ti-Pronged Pitfall
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: A basic and yet incredible trap, the user throws three prongs making a triangle, and anything within that triangle within five seconds, is trapped within a thick electrical barrier, that then becomes a five story drop pitfall into the ground strait down, when it drops the electricity dies.
Bonuses: N/A
Name: Electric Cage
Form: Trap Master
Rank: B-Rank
Type: Offensive/Defensive
Stamina Cost: -75 a Use
Description: The user hurls about fifty slim rods across the entire field, and then hitting a button suddenly the equal to a lightning bolt blasts through all of the poles rapidly pulsing over and over for several minutes, making an unpredictable and dangerous cage and field of lightning.
Bonuses: N/A
Name: Liquid Nitrogen Bomb
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: A very dangerous and annoying bomb, when thrown anything within its splash zone is suddenly hit by a wave of liquid nitrogen freezing it solid tot he bone. Unlike the ice ice fruit saltwater cannot remove its effect, and only slow and gentle warm water can unfreeze someone if it is done soon after, other whys they will die.
Bonuses: N/A
Name: Acid Windmills
Form: Trap Master
Rank: C-Rank
Type: Offensive/Defensive
Stamina Cost: -25 a Use
Description: An amusing and sneaky trap, this is done by the user sticking about fifty windmills across the ground making it appear to just look pretty. However, when they start spinning, suddenly they release a rain of pure acid that is high enough level it will melt strait through anything in its way form flesh to diamond.
Bonuses: N/A
Name: Living Hell Marbles
Form: Trap Master
Rank: B-Rank
Type: Offensive/Defensive
Stamina Cost: -75 a Use
Description: Throwing about five thousand marbles across the grounds they all look exactly alike, however each one has a different surprise inside. Some explode into liquid nitrogen, others explode with the impact of c4, others with an acidic blast to melt through even diamond, and some are even concussion based, duds, normal marbles, or explode into bits of shrapnel, you never know and even the slightest change in air can trigger them.
Bonuses: N/A