Post by Heart on Feb 9, 2012 12:27:24 GMT -5
Professions:
- Each Character Gets One Main Profession, and Two Sub-Professions. Or Two Main Professions.
- Characters May Create their own Custom Professions, However they are likely to be Denied if they do not make sense.
- Main Professions Include ...
- Navigator: Allows the crew to Navigate any Sea, and avoid random sea and weather based Disasters as well as move about Island correctly. Must have a Navigator in the Crew to Travel Islands, or your at the Mercy of Staff for your Direction your going.
- Warrior: You are a Warrior of some sort, Swordsman, Martial Artist, Weapon Master, this Allows the Character to gain +10 STP.
- Carpenter: Allows all Ship-Based Costs to be lowered by 10%, and all Ship-Based Repairs to be Totally Free.
- Doctor: Allows all Crew members to avoid basic disease and sickness, as well as now gain a +10 STP for Medicine Techniques.
- Chef: Allows all Food-Based costs to be lowered by 10%, and causes all Crew in a thread with them to only spend 3 Stamina a Post on Basic Instead of the Normal 5.
- Marksman: Allows cannons and weaponry costs to be lowered by 10%, and removes chances of Ambush on the Ship or Crew at any time as long as the Marksmans Eyes are Open.
- Archaeologist: The character has vast knowledge and an eye for relics, artifacts and other items of significant worth. Grants a 10% chance of crew finding a rare item in a thread.
- Blacksmith: Can create new weapons or upgrade existing ones. The character and their crew gain a 10% discount to costs pertaining to weapons, be it upgrades or creating a new weapon entirely.
- Navigator: Allows the crew to Navigate any Sea, and avoid random sea and weather based Disasters as well as move about Island correctly. Must have a Navigator in the Crew to Travel Islands, or your at the Mercy of Staff for your Direction your going.
- Sub-Professions Include ...
- Thief: Causes all Beli Made in a Thread with the thief in it to be Increased be a +10% Total for the Thief and all Crew members.
- Hunter: Allows user to track and hunt, as well as have herbalism and scouting experience. Lowering the cost of all Medical Supplies and Food by an additional 5% for the Hunter and Crew.
- Merchant: Causes all Beli made in a thread to be increased by an additional 5% for the Merchant and all Crew members. As well all costs lowered by 5% for the merchant and Crew members.
- Musician: Character Gains +10 STP for Musical Based Techniques to be Used.
- Assassin: The character has an affinity for poison/poison making as well as stealth. They gain a +5 bonus to speed.
- Inventor: Character gains +10 STP for Invention based Techniques to be used. Character has chosen the path of a Inventor of things, engines, weapons, armors, and the like of a technological level.
- Thief: Causes all Beli Made in a Thread with the thief in it to be Increased be a +10% Total for the Thief and all Crew members.